BWBBL
Bloodweiser Blood Bowl League
A Blood Bowl League in the northern Shenandoah Valley and based at Your Hobby Place in Martinsburg, WV.
Standings
Team | Race | Win | Lose | Draw | Value | Adjusted Value |
Da Orcs |
Orc | 4 | 0 | 3 | 1480000 | 1055000 |
Malice Aforethought |
Dark Elf |
4 | 0 | 3 | 1430000 | 1019000 |
Marienburg Maulers |
Human | 2 | 2 | 1 | 1170000 | 682000 |
Blood Goats |
Beastmen | 0 | 1 | 3 | 1140000 | 283000 |
Necromaniacs | Necromantic | 0 | 1 | 1 | 1030000 | 170000 |
Nu’ Orc Gitz |
Orc | 0 | 2 | 1 | 1030000 | 113000 |
Bombay Bombadiers |
Human | 0 | 2 | 0 | 1020000 | 0 |
Malice Aforethought
Dark Elves
Record: 4-0-3 (win-loss-tie)
Current Roster
Name | Position | Skills | INJ | CP | TD | INT | CAS | MVP | SPP | Value |
Ohjae Stunsome | Blitzer | Block | 1 | 3 | 100000 | |||||
Plaxiko Duress | Blitzer | Block, Dodge, Strip Ball | 2 | 3 | 2 | 22 | 140000 | |||
Ugueth Erbina | Blitzer | Block, Dodge, -1 AV, Side Step | 2 | 2 | 2 | 1 | 20 | 140000 | ||
Mihk Tiison | Blitzer | Block, Dauntless | 2 | 2 | 8 | 120000 | ||||
Mae Khalveek | Runner | Dump-Off, +1 AG | MNG | 3 | 3 | 1 | 14 | 120000 | ||
Vallance Jupp | Lineman | Dodge | 1 | 1 | 6 | 90000 | ||||
Leslhee Hitten | Lineman | 3 | 3 | 70000 | ||||||
Jos Verstrappen | Lineman | Kick | 3 | 2 | 13 | 90000 | ||||
Bertand Gachot | Lineman | 70000 | ||||||||
Meeya Harm | Witch Elf | Dodge, Frenzy, Jump Up, Mighty Blow | 2 | 6 | 140000 | |||||
Tonya Hurting | Witch Elf | Dodge, Frenzy, Jump Up, Wrestle | 1 | 1 | 1 | 1 | 11 | 130000 | ||
Plhees Hetme | Journeyman | Loner | 70000 | |||||||
Kriss Mhasson | Lineman | KIA | 1 | 2 | ||||||
Rubin Katar | Lineman | KIA | 1 | 1 |
3 Re-rolls, 5 Fan Factor,1 Cheerleader, 1 Assistant Coach, 1 Apothecary
60000 gp in the treasury
Season 1 Recap
Game One: Malice Aforethought 2, Blood Goats 1.
The Blood Goats, a Chaos team, featured a Minotaur and in this game suffered the drawbacks of relying on a Wild Animal, as the Minotaur frequently failed to act in the first half, which coupled with a run of Beastmen sent off the pitch, allowed the Dark Elves to run up a couple of quick scores. The Goats rallied for a second half touchdown, but could not come up with the equalizer. The winnings were enough to add a team Apothecary and Blitzer Plaxiko Duress picked up the Dodge skill.
Game Two: Malice Aforethought 3, Nu Orc Gitz 0.
The Gitz were without one of their Black Orc Blockers for this game and forced to play in pouring rain to boot. The Dark Elves took the opening kickoff in for a quick score and then used an aggressive defense to attack the orc ball cariiers in their backfield before they could form a protective cage. This (and a little luck) enabled me to pry the ball from the Orcs twice to bring the score to 3-0 early in the second half. However, the orcs had been putting the hurt on my team and the casualty box filled up. Despite being down to only 6 players on the field at the end, the defense held and the Gitz remnained scoreless. Blitzer Ugueth Erbina gained the Dodge skill, but also suffered a cracked skull and will miss the next game and endure a permanent -1 AV. Three other linemen (including the match MVP) will also be out for the next match.
Game Three: Malice Aforethought 2, Necromaniacs 1.
Game 3 was against the Necromaniacs, a Necromantic team with a couple of werewolves and a couple of flesh golems. A pretty tough match up for the elves at that stage as the werewolves and ghouls are fast enough to match my pace while the flesh golems are stronger than me and impossible to move out of the way. Fortunately I was able to score early and then later in the game Sweltering Heat cost him many of this players for a drive and I was able to get the ball from him and score a second TD, Mike came back for a TD late, but a win for my dark elves.
Game Four: Malice Aforethought 1, Da Orcs 1
Game Five: Malice Aforethought 1, Da Orcs 1
I next played a double header against Dave’s orc squad, Da Orcs. Dave has these guys configured for maximum bashing and these were two hard fought, grueling games. In each case I was able to score one TD and delay him long enought to keep him from scoring in the first half, but could not get the ball out of his cage and keep him from scoring in the second half, leading to two 1-1 draws. Great games.
Game Six: Malice Aforethought 4, Marienburg Maulers 0
Took on the Marienburg Maulers and had one of those “great dice” games where my rolls succeeded and my opponent’s rolls bombed. I was able to get the ball from him several times and ran up the score to 4-0. Both sides were knocking the other’s players out of the game and the TD’s and casualties really helped to propel the team development along.
Game Seven: Malice Aforethought 1, Nu Orc Gitz 1
Took on Jim’s Nu Orc Gitz for the second time and found that Jim had definitely improved his play. I was able to score the first TD as usual and successfully delayed him from scoring in the first half. In the second half I was doing a pretty good job of kncking the ball loose, but never got a favorable bounce so that I could recover the ball and go back onto the offense. Jim was steadily knocking out my players and by the end I was reduced to only 4 players on the field and Jim was able to push across the tying score. A missed opportunity as arch-rival Da Orcs had their hands full just securing a tie against the Blood Goats, but Jim played a great game, so props to him.
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